A 2-player racing game where three modifiers are selected at random at the start of the race, each one affecting either one or both of the players. The modifiers do things like change the size of the car, make the car magnetic, invert the steering or mess with the gravity.
The game was developed as part of my Honours project ‘Randomness & Fairness in Competitive Games’ and explores what impact randomness has on how fair the player perceives the game to be.
Video link: Buggy Racing
Role: Designer/Programmer (Unity)